FrameMachine

FrameMachine

Company

Electronic Design, Germany

Date

1992

Amiga

A3000, A4000

Interface

Zorro II, video slot

Autoconfig ID

10676 / 1

realtime digitizer/framegrabber

  • SVHS (Y/C) and FBAS (CVBS) inputs
  • standard 23 pin male connector (compatible with the usual Amiga video connector) which is without the Prism24 add-on useless
  • I2C-Bus connector
  • supports both PAL and NTSC video standards
  • supported resolutions: 720×570, 360×285, 240×192, 180×144, 120×96
  • overscan is controllable by software
  • 1 MB 30 ns Video Field RAM
  • digitizer uses 4:1:1 video sampling, Prism24 uses 4:2:2
  • digitized video can be read from the onboard video RAM as raw-data in double buffering mode
  • the Xilinx chip performs realtime scaling of the video data and provides an interface for the Prism24 board
  • revision 2 boards support AGA, the older ones not
  • optional Denise adaptor for Amiga 2000
  • VHI driver

optional Prism 24 (Photo) Digital Video Processor and Time Base Corrector module

  • the Prism 24 activates the 23 pin video connector
  • it can pass-through the digitized video or perform red, green, blue, colour, brightness and contrast adjustments to the output
  • adds genlock capability to the FrameMachine, taking the Amiga’s video signal from the video slot
  • the genlock features are:
    • FrameMachine mode
    • Amiga mode
    • Amiga over FrameMachine Key mode
    • FrameMachine over Amiga mode
    • “B0-Keying” mode (color B0 is transparent)
  • with FrameMachine’s realtime video features, it can do PIP (picture in picture) of real video and computer video on one screen
  • combined with a standard external Amiga Genlock, there is also the possibility to do PIP of two real video sources together with an Amiga overlay
  • AGA compatible Prism 24s have jumpers which allow the selection of the machine type

manuals
drivers & installation

Commodore-Museum Mannheim
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